Calculate Needs Before Buying Insurance

Insurance mis-selling is prevalent and is damaging the development of the industry. In fact, majority of insurance experts accepted this fact on various occasions. Generally, intermediaries are the first to be responsible for it especially an agent who sells only those products that earn maximum commission. It is considered as the most popular reasoning in Indian insurance sector. However, there are various other reasons why a customer ends up purchasing a wrong policy. It means that it is not always mis-selling but sometimes mis-buying’ as well.
It may happen because of lack of awareness, buying insurance just to save tax and using policy as a tax saving tool. Some challenges are also experienced by financial planners as well to convenience customers why a product is correct for them, to get the right and full information from them for exact assessment of their profile and portfolio. To handle these procedural challenges, a few years ago, Insurance Regulatory and Development Authority had proposed doing a customer need analysis’ before selling a life insurance policy. In January 2012, IRDA’s draft guidelines introduced and also proposed a mandate on intermediaries and the insurers to fill-up a standard need-analysis worksheet of the buyer before it affects sale of term insurance.
It was to make sure that the plan which is proposed to be sold is suitable for the prospect and fulfills policyholder’s requirements. Also, this is aimed at handling under-insurance and is widespread among insurance customers. Though, the proposal has not been implemented in the proposed format, a few insurance companies in India have introduced a few need analysis features. Different needs arise at different age stages, so this tool works by understanding the life stage customer is at, single, married, married with a child, nearing retirement and life after retirement are some very common stages in a product matrix.
Protection requirements are analyzed when customers have chosen life stages. For example, person with a child has more insurance needs as compared young, single person who does not have any dependents. These protection requirements reduce when dependents become independent and loans are paid. Customer’s next step should be assessing their targets and motive of purchasing insurance. Do you want to buy a policy for child’s future education requirements or accumulate a corpus for post-retirement life? Do not forget that the need for investment and savings are connected to the achievement of different financial goals and the plan customer buy must be able to fulfill these needs.
Generally, the need for regular income arises after retirement and customers also need more health cover with advancing age. The analysis tool will help buyers to calculate exact needs as per their goals and prioritization. There are several online tools available for goal-based long term wealth creation, retirement planning and health insurance requirements. A pension plan will be more important as compared to short-term goals such as buying a vehicle or a foreign tour. Those who do not have sufficient life insurance coverage should buy addition protection in terms of rider plans.

Menopause – Defination, Causes, Symptoms And Treatment

Menopause is the physiological cessation of menstrual cycles associated with advancing age in women. Menopause is defined as absence of menstrual periods for 12 months. The menopausal transition starts with varying menstrual cycle length and ends with the final menstrual period. Perimenopause means “around the time of menopause.” It is not officially a medical term, but is sometimes used to explain certain aspects of the menopause transition in lay terms. Many women experience a variety of symptoms as a result of the hormonal changes associated with the transition through menopause. Postmenopause is the entire period of time that comes after the last menstrual period. The menopause is sometimes referred to as change of life or climacteric.

The condition also exists in some of the other species that experience such cycles, such as rhesus monkeys and some cetaceans. Menopause is a natural biological process, not a medical illness. Several generations ago, few women lived beyond menopause. Today, you may spend as much as half of your life after menopause. Menopause affects every woman differently. Your only symptom may be your period stopping. You may have other symptoms, too. Many symptoms at this time of life are because of you Menopause is a natural process that happens to every woman as she grows older, and is not a medical problem, disease or illness.

Some women may have a hard time because of the changes in hormone levels during menopause. Premature menopause (or premature ovarian failure) is defined as menopause occurring before the age of 40; it occurs in 1% of women. Other causes of premature menopause include autoimmune disorders, thyroid disease, and diabetes mellitus. Menopause experiences are different among individual women, and also among women in different cultures and in different parts of the world. There are many possible signs of menopause and each woman feels them differently. Most women have no or few menopausal symptoms while some women have many moderate or severe symptoms include is weight gain; hot flashes; insomnia; night sweats; vaginal dryness; joint pain; fatigue and urinary tract infections.

Causes of Menopause

1.Perimenopause.

2.Postmenopause.

Symptoms of Menopause

1.Weight gain.

2.Hot flashes.

3.Insomnia

4.Night sweats.

5.Vaginal dryness.

6.Joint pain.

7.Fatigue.

Treatment of Menopause

Take estrogen replacement therapy (ERT) or hormone replacement therapy (HRT), which is a combination of estrogen and progesterone, should be an individualized choice. There are three (3) types of replacement therapy:1. Estrogen alone via a pill (Premarin, Ogen, Estrace or ethinyl estradiol), a cream (Premarin or Dienestrol), a vaginal pill (Vagifem), or as a transdermal or skin patch (Estraderm or Estracomb). 2. Cyclical therapy: Estrogen taken daily via a pill or via a patch and a separate progesterone pill (such as Provera) for a certain number of days per month. 3. Continuous therapy: Estrogen plus low dose progesterone in one or two pills taken every day.

Estrogen vaginal tablets and creams are generally prescribed nightly for 2 weeks, and then reduced to twice per week as a long-term “maintenance therapy.” Phytoestrogens are found in soy products (e.g., tofu, tempeh, miso, soybean milk, and meat substitutes and soy powders for adding to foods or to smoothies), in linseed (flaxseed) products, and to a lesser extent, in fruits, vegetables, cereals, and seeds. Concentrated plant estrogens in tablet form have not been shown to be effective. Regular exercise also has benefits for other parts of the body, high blood pressure, and diabetes, as well as gives you more energy and better sleep. Herbal medicine has much to offer women in the treatment of symptoms associated with menopause.

Video Games Becoming Addictive To Children

Parents, teachers, and adults are beginning to wonder with all the research being done on video games if children are not becoming obsessive even addictive to video games. Most of the research that has been complete have focused on video games that have more of a violent theme due to the behavior now appearing in children.

Researchers do feel that there is a connection between violent video games and violent behavior in children. It is felt that when these violent video games are played repeatedly then the children will have aggressive thoughts and become less helpful to others and less sociable as well. In video games where the goal is to kill as many characters as you possible can, then the objective turns into the violent the kills are the more points that they will collect. While a child is playing such a game ninety-nine percent of the time their heart rate will increase dramatically due to the affect the game is having on them.

A study was done by three teenagers and was put on observation at an International Science and Engineering Fair in Cleveland, Ohio that showed how video games affected children who played them. The study showed that people, not only children, or all ages had a rise in blood pressure and heart rate after they played a super violent video game. However, when the same person played a nonviolent video game did not have the the same effect as the violent video game.

Children all over the world play these violent video games every day and some play for more than three or four hours a day. There will always be a debate as to whether violent video games can actually make an individual have behavior that is of an aggressive and violent nature, but the fact is that these video games are addictive to children. It is true that playing video games can help children develop their visual skills while learning about computers, which may help them in school. In fact, studies are now showing that video games can be helpful for children.

The fact is that video games are proving to help children that labeled ADD or ADHD learn how to focus their attention. Video games are often innocent bystanders to the problems in society. Video games have the potential to inspire children to learn if it is presented in the right manner to children. Video games have already proven to have the capability of improving the coordination and visual skills of children that play them.

Children tend to choose video games that have the combination of being challenging, entertaining, and complicated. Many of these video games can take up to one hundred hours of play to complete and most children will have their concentration focused on the video game the entire time. Children that are labeled with ADD and ADHD by teachers are those children that can not sit still in school, but this might just be because they find the school work boring, because the majority of these children can spend hours trying to make it to the next level of a video game.

These same children, who professionals feel can not pay attention, can play a video game for ten straight hours if given the opportunity simply because the game focuses their attention in a way school is unable to try, which is interactive. These children are not simply sitting and watching, but are participating in what is going on and solving problems.